Game That Never Ends

How Lawyers Shape the Videogame Industry

English language

Published 2024 by MIT Press.

ISBN:
978-0-262-54939-4
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A guide to the fascinating legal history of the videogame industry, written for nonlawyers.

Why did a judge recall FIFA 15, a nonviolent soccer game, from French shelves in 2014? Why was Vodka Drunkenski, a character in Nintendo-Japan's Punch-Out!, renamed Soda Popinski in the US and then in Western Europe, where the pun made no sense? Why was a Dutch-American company barred by US courts from distributing a clone of Pac-Man? Julien Mailland answers all these questions and more in The Game That Never Ends, an inside look at the legal history that undergirds our favorite videogames. Drawing on a series of case studies as vignettes of the human comedy, Mailland sheds light on why and how the role of lawyers is key for understanding the videogame industry.

Each chapter in The Game That Never Ends is a mini-puzzle that pieces together how an important legal issue arose, …

2 editions

An Engaging Tour through Video Games and the Law in the US

This is a great introduction to many intellectual property and freedom of speech concepts, bringing in tangible examples from video game history to walk through the basics. It's very US focused, and gets a bit hagiographic about the folks at Atari, but it's much more accessible than other legal books on these topics. Highly recommend

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  • Law

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